Last Updated on: 8th August 2023, 04:48 pm

Web site:
Origin: United Kingdom
Category: Desktop
Desktop environment: AfterStep, Blackbox, Fluxbox, GNOME, IceWM, WindowMaker, Xfce
Architecture: XBox
Based on: Gentoo
Wikipedia: Gentoox
Media: Install
The last version | Released: 7.1 | January 28, 2009

Gentoox – a specialist Linux distribution based on Gentoo Linux, created for the Xbox – a home video game console.

It retains all the features of the original (portage, sysvinit etc…) but has a patch system created from the ground up, which is specifically designed for Gentoox. “Magic” allows users to install new software, upgrade their kernel and fix bugs. To learn more about magic, run “magic usage” once you have installed Gentoox.

Gentoox runs along side games – you get 3 choices during installation: E, F and Native. Both E and F create a loopback filesystem meaning that none of your drives are formatted during installation (except for cache partitions). If you choose “Native”, then your F: partition is formatted to ReiserFS (making it inaccessible to Xbox applications).

Gentoox can be loaded via a .xbe file, or from a Cromwell based BIOS (which can be flashed to your modchip during installation). When using E or F installations, you are totally risk free – if you don’t like Gentoox, simply delete all the files it installs (about 7 in total) and its gone.

There are three versions of Gentoox: Pro Edition, Home Edition and Media Center Edition. All three are 100% free and opensource, the difference between Home and Pro is that the Home Edition has many software packages preinstalled and preconfigured for instant usability straight out of the box where as Pro doesn’t even have a graphical user interface let alone any “useful” applications. Pro is a bare minimum installation for booting the system, the entire customization of the OS is left in the user’s hands with Pro. Media Center edition is more of a “Plugin” than a separate distribution. It allows you to have a Media Center along with Gentoox Home or Pro.

The project developer is Thomas Pedley.

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